00001 /*========================================================================= 00002 UberSim Source Code Release 00003 ------------------------------------------------------------------------- 00004 Copyright (C) 2002 Manuela Veloso, Brett Browning, Mike Bowling, 00005 James Bruce; {mmv, brettb, mhb, jbruce}@cs.cmu.edu 00006 Erick Tryzelaar {erickt}@andrew.cmu.edu 00007 School of Computer Science, Carnegie Mellon University 00008 ------------------------------------------------------------------------- 00009 This software is distributed under the GNU General Public License, 00010 version 2. If you do not have a copy of this licence, visit 00011 www.gnu.org, or write: Free Software Foundation, 59 Temple Place, 00012 Suite 330 Boston, MA 02111-1307 USA. This program is distributed 00013 in the hope that it will be useful, but WITHOUT ANY WARRANTY, 00014 including MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 00015 -------------------------------------------------------------------------*/ 00016 00017 #ifndef __SIM_GEOMETRY_H__ 00018 #define __SIM_GEOMETRY_H__ 00019 00020 #include "nommgr.h" 00021 #include <ode/ode.h> 00022 #include "mmgr.h" 00023 00024 #include "Spatial.h" 00030 class CollisionController; 00031 00032 class Geometry : public Spatial 00033 { 00034 public: 00035 Geometry (char* name = "Geometry"); 00036 virtual ~Geometry (); 00037 00038 public: 00039 CollisionController* getCollisionController (); 00040 00041 dGeomID& getGeometry (); 00042 BoundingSphere& getModelBound (); 00043 00044 void setCollisionController (CollisionController* collisionController); 00045 00046 void setGeometry (const dGeomID& geometry); 00047 void setModelBound (const BoundingSphere& boundingSphere); 00048 void setColor (const Vector3& color); 00049 00050 public: 00051 virtual void updateWorldData (Real deltaTime); 00052 virtual void updateWorldBound (); 00053 virtual void draw (); 00054 virtual void print (); 00055 virtual void collidingWith (Spatial* object); 00056 00057 protected: 00058 CollisionController* collisionController; 00059 00060 BoundingSphere modelBound; 00061 00062 dGeomID geometry; 00063 Vector3 color; 00064 }; 00065 00066 #endif