CollisionController() | CollisionController | [protected] |
GeometryCollider() | GeometryCollider | |
getSurface() | GeometryCollider | |
handleCollision(Geometry *geometry, Collision &collision) | CollisionController | [virtual] |
setSurface(Surface *surface) | GeometryCollider | |
surface | GeometryCollider | [protected] |
~CollisionController() | CollisionController | [virtual] |
~GeometryCollider() | GeometryCollider | [virtual] |