eulerAngles() | Matrix33 | |
IDENTITY | Matrix33 | [static] |
m | Matrix33 | [protected] |
Matrix33() | Matrix33 | |
Matrix33(const Matrix33 &matrix) | Matrix33 | |
Matrix33(const Vector3 &euler) | Matrix33 | |
Matrix33(const Vector3 &c0, const Vector3 &c1, const Vector3 &c2) | Matrix33 | |
Matrix33(const Real matrix[3][3]) | Matrix33 | |
Matrix33(const Real m00, const Real m01, const Real m02, const Real m10, const Real m11, const Real m12, const Real m20, const Real m21, const Real m22) | Matrix33 | |
operator *(const Real scalar) const | Matrix33 | |
operator *(const Vector3 &vector) const | Matrix33 | |
operator *(const Matrix33 &matrix) const | Matrix33 | |
operator *(const Real scalar, const Matrix33 &matrix) | Matrix33 | [friend] |
operator *(const Vector3 &vector, const Matrix33 &matrix) | Matrix33 | [friend] |
operator+(const Matrix33 &matrix) const | Matrix33 | |
operator-(const Matrix33 &matrix) const | Matrix33 | |
operator=(const Matrix33 &matrix) | Matrix33 | |
operator=(const Real *matrix) | Matrix33 | |
operator[](const unsigned int i) const | Matrix33 | |
print() const | Matrix33 | |
rotate(Real a, const Vector3 &axis) | Matrix33 | [static] |
rotateAboutX(Real a) | Matrix33 | [static] |
rotateAboutY(Real a) | Matrix33 | [static] |
rotateAboutZ(Real a) | Matrix33 | [static] |
transpose() | Matrix33 | |
ZERO | Matrix33 | [static] |
~Matrix33() | Matrix33 | |