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CollisionManager.h

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00001 /*=========================================================================
00002 UberSim Source Code Release
00003 -------------------------------------------------------------------------
00004 Copyright (C) 2002 Manuela Veloso, Brett Browning, Mike Bowling,
00005                    James Bruce; {mmv, brettb, mhb, jbruce}@cs.cmu.edu
00006                    Erick Tryzelaar {erickt}@andrew.cmu.edu
00007 School of Computer Science, Carnegie Mellon University
00008 -------------------------------------------------------------------------
00009 This software is distributed under the GNU General Public License,
00010 version 2.  If you do not have a copy of this licence, visit
00011 www.gnu.org, or write: Free Software Foundation, 59 Temple Place,
00012 Suite 330 Boston, MA 02111-1307 USA.  This program is distributed
00013 in the hope that it will be useful, but WITHOUT ANY WARRANTY,
00014 including MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
00015 -------------------------------------------------------------------------*/
00016 
00017 #ifndef __COLLIDER_H__
00018 #define __COLLIDER_H__
00019 
00020 #include "nommgr.h"
00021 #include <vector>
00022 #include "mmgr.h"
00028 class CollisionGroup;
00029 class Geometry;
00030 class Node;
00031 class Spatial;
00032 
00033 class CollisionManager
00034 {
00035     public:
00036         static CollisionManager* getInstance ();
00037 
00038     public:
00039         virtual ~CollisionManager ();
00040 
00041     public:
00042         void initialize ();
00043         void shutdown   ();
00044         
00045     public:
00046         void beginFrame ();
00047         void frame      ();
00048         void endFrame   ();
00049         
00050     public:
00051         int             addCollisionGroup    (CollisionGroup* collisionGroup);
00052         CollisionGroup* removeCollisionGroup (unsigned int i);
00053         void            removeCollisionGroup (CollisionGroup* collisionGroup);
00054 
00055     public:
00056         void addCollision (Geometry* geometry1, Spatial*  spatial2);
00057         void addCollision (Geometry* geometry1, Geometry* geometry2);
00058 
00059     protected:
00060         CollisionManager ();
00061         
00062     protected:
00063         bool isInitialized;
00064         bool isShutdown;
00065 
00066         std::vector<CollisionGroup*> collisionGroups;
00067 };
00068 
00069 #endif

Généré le Mon Mar 1 01:29:41 2004 par doxygen 1.3.3