addCollision(Geometry *geometry1, Spatial *spatial2) | CollisionManager | |
addCollision(Geometry *geometry1, Geometry *geometry2) | CollisionManager | |
addCollisionGroup(CollisionGroup *collisionGroup) | CollisionManager | |
beginFrame() | CollisionManager | |
collisionGroups | CollisionManager | [protected] |
CollisionManager() | CollisionManager | [protected] |
endFrame() | CollisionManager | |
frame() | CollisionManager | |
getInstance() | CollisionManager | [static] |
initialize() | CollisionManager | |
isInitialized | CollisionManager | [protected] |
isShutdown | CollisionManager | [protected] |
removeCollisionGroup(unsigned int i) | CollisionManager | |
removeCollisionGroup(CollisionGroup *collisionGroup) | CollisionManager | |
shutdown() | CollisionManager | |
~CollisionManager() | CollisionManager | [virtual] |