| addCollision(Geometry *geometry1, Spatial *spatial2) | CollisionManager | |
| addCollision(Geometry *geometry1, Geometry *geometry2) | CollisionManager | |
| addCollisionGroup(CollisionGroup *collisionGroup) | CollisionManager | |
| beginFrame() | CollisionManager | |
| collisionGroups | CollisionManager | [protected] |
| CollisionManager() | CollisionManager | [protected] |
| endFrame() | CollisionManager | |
| frame() | CollisionManager | |
| getInstance() | CollisionManager | [static] |
| initialize() | CollisionManager | |
| isInitialized | CollisionManager | [protected] |
| isShutdown | CollisionManager | [protected] |
| removeCollisionGroup(unsigned int i) | CollisionManager | |
| removeCollisionGroup(CollisionGroup *collisionGroup) | CollisionManager | |
| shutdown() | CollisionManager | |
| ~CollisionManager() | CollisionManager | [virtual] |
1.3.3