#include <Simulator.h>
Membres publics | |
~Simulator () | |
void | initialize () |
void | shutdown () |
dWorldID | getWorld () |
dJointGroupID | getContactGroup () |
void | setTargetFps (Real targetFps) |
void | beginFrame () |
void | frame () |
void | endFrame () |
bool | getIsCollisionHandled (RigidBody *rigidBody1, RigidBody *rigidBody2) |
void | addCollision (RigidBody *rigidBody, Collision &collision) |
void | addCollision (RigidBody *rigidBody1, RigidBody *rigidBody2, Collision &collision) |
Membres publics statiques | |
Simulator * | getInstance () |
Types Protégés | |
typedef __gnu_cxx::hash_multimap< RigidBody *, RigidBody *, RigidBodyHash > | CollisionSet |
Membres protégés | |
Simulator () | |
Attributs Protégés | |
bool | isInitialized |
bool | isShutdown |
dWorldID | world |
dJointGroupID | contactGroup |
Real | simStep |
CollisionSet | collisionSet |
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