#include <Simulator.h>
Membres publics | |
| ~Simulator () | |
| void | initialize () |
| void | shutdown () |
| dWorldID | getWorld () |
| dJointGroupID | getContactGroup () |
| void | setTargetFps (Real targetFps) |
| void | beginFrame () |
| void | frame () |
| void | endFrame () |
| bool | getIsCollisionHandled (RigidBody *rigidBody1, RigidBody *rigidBody2) |
| void | addCollision (RigidBody *rigidBody, Collision &collision) |
| void | addCollision (RigidBody *rigidBody1, RigidBody *rigidBody2, Collision &collision) |
Membres publics statiques | |
| Simulator * | getInstance () |
Types Protégés | |
| typedef __gnu_cxx::hash_multimap< RigidBody *, RigidBody *, RigidBodyHash > | CollisionSet |
Membres protégés | |
| Simulator () | |
Attributs Protégés | |
| bool | isInitialized |
| bool | isShutdown |
| dWorldID | world |
| dJointGroupID | contactGroup |
| Real | simStep |
| CollisionSet | collisionSet |
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1.3.3