#include <Engine.h>
Diagramme de collaboration de Engine:

Membres publics | |
| ~Engine () | |
| void | initialize () |
| void | shutdown () |
| Node * | getRoot () |
| bool | getIsPaused () |
| bool | getIsTakingOneStep () |
| bool | getIsSkippingFrame () |
| Real | getStartTime () |
| Real | getCurrentTime () |
| Real | getDeltaTime () |
| unsigned int | getFrameCount () |
| Real | getFps () |
| Real | getTargetFps () |
| void | setIsPaused (bool isPaused) |
| void | setIsTakingOneStep (bool isTakingOneStep) |
| void | setTargetFps (Real targetFps) |
| void | beginFrame () |
| void | frame () |
| void | endFrame () |
Membres publics statiques | |
| Engine * | getInstance () |
Membres protégés | |
| Engine () | |
Attributs Protégés | |
| bool | isInitialized |
| bool | isShutdown |
| Node * | root |
| bool | isPaused |
| bool | isTakingOneStep |
| bool | isSkippingFrame |
| unsigned int | frameCount |
| Real | startTime |
| Real | currentTime |
| Real | previousTime |
| Real | deltaTime |
| Real | targetFps |
| Real | fps |
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1.3.3